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اقدم لكم الرائعة و الجديدة Medal Of Honor 2010 Full

اقتباس:
As a first-person shooter, Medal of Honor features modern military combat, primarily from the perspective of infantry soldiers. The player will be armed with various authentic modern military small arms and placed in combat designed to simulate modern warfare.
The gameplay is designed to be realistic, and to this end EA has hired several consultants from the United States military. Typical in-game objectives are expected to be similar to those issued in real life such as raiding terrorist hideouts, hostage rescues and undercover operations. The single player is set to include drivable vehicles such as helicopters, jeeps, bikes, and ATV's.[11]
The gameplay uses recharging health, rather than fixed health points. If the player is wounded, the screen turns red, and the player must avoid taking damage for several seconds to return to full health.
The game features iron sights as well as reflex sights and other aiming accessories. The player will shoot much more accurately while using the weapon's sights than when firing from the hip.
Single-player
Plot
The game begins during the immediate aftermath of the September 11th attacks on the World Trade Center and The Pentagon. During the opening days of the invasion of Afghanistan, a squad of United States Naval Special Warfare Development Group (DEVGRU) operators, call sign Neptune, composed of operators Mother, Voodoo, Preacher and Rabbit—the player character—are sent to meet with an Afghan informant named Tariq, who has intelligence that the CIA is interested in retrieving.
Despite assurances by forces loyal to Tariq that the village is clear, it is actually a set-up, as the squad is attacked by Chechen gunmen. After barely managing to escape the ambush, Rabbit and Voodoo fight through the village and regroup with their team. Eventually, the four shooters find Tariq and kill his captors. Tariq informs them that the Taliban have a significant force composed of five hundred to one thousand combatants in the Shah-i-Kot Valley, many more than U.S. intelligence initially believed.
Shortly after their meeting with Tariq, AFO Neptune is tasked to secure Bagram Airfield with a contingent of Afghan National Army (ANA) soldiers. After defeating the Taliban forces stationed there and fending off the counter-attack, the airfield is quickly re-purposed as a forward operating base by NATO forces. U.S. Army Colonel Drucker commands all local assets, is shown as a cautious, competent officer, in contrast to his commanding officer, General Flagg, who works in an office in the United States and is impatient and ignorant of the AFO teams' role in the operation. While Drucker plans to use Tier 1 operators to reconnoiter insurgent positions in the valley and ANA soldiers to eliminate them, Flagg is mistrusting of the locals and gives the Colonel a 24-hour deadline to send in the 10th Mountain Division, the 101st Airborne Division, and U.S. Army Rangers.
The player takes over as Deuce, a 1st Special Forces Operational Detachment-Delta (Delta Force) operator in a four-man team with the call sign Wolfpack. They are tasked with scouting and weakening enemy positions while traveling on ATVs. After completing their mission ahead of schedule, the Colonel sends ANA soldiers to eliminate several insurgent positions. Flagg calls in a rage, and orders an AC-130 crew to open fire on an unidentified armed convoy approaching Wolfpack's position. After engaging the column, it is revealed that they were actually friendly ANA and U.S. forces. The surviving ANA forces panic and withdraw, leaving the Colonel no choice but to send in the Rangers as ordered.
The player then takes control of Army Ranger Specialist Dante Adams as the force is sent into the Shah-i-Kot valley. After being inserted, they come under heavy fire and one of their Chinooks is shot down. The Rangers press through the valley and destroy several insurgent AAA threats before being ambushed and pinned down by a heavy force. With no cover or ammunition, Tech Sgt. Ybarra radios Bagram and tells them the number of insurgents remaining and that the Ranger squad will not survive.
Just as their position is about to be overrun, a pair of Apache gunships kill the remaining insurgents and the Rangers are extracted. This is where the player switches and plays as Captain Brad "Hawk" Hawkins, co-pilot and gunner of one of the Apaches. The Apaches destroy several Taliban-held villages, mortar positions and anti-air defences before returning to base. A Taliban ZU-23-2 Anti-Aircraft Gun pivots to destroy the crippled helicopters, however, the operator is killed by a Barrett M82 fired by Deuce.
The next few missions involve AFOs Wolfpack and Neptune weakening enemy forces throughout the Valley. Eventually, Neptune is outmatched and calls for extraction. Mother and Rabbit make it to the helicopter, but the Chinook has to lift off due to heavy enemy fire, leaving Voodoo and Preacher behind. Rabbit uses the M240 on the Chinook to provide cover for the two SEALs, but the Chinook is hit by an RPG and forced to pull out. Despite orders to return to base, Mother and Rabbit order the pilot to return them to the mountain. The moment Mother jumps out, the Chinook comes under heavy machine gun and RPG fire, causing it to spin out of control. Rabbit manages to jump out moments before the crash, but he injures his leg and loses his weapon in the fall. Rabbit fights his way back to Mother, and they investigate a system of caves in an attempt to locate Voodoo and Preacher. However, the two operators are eventually ambushed and are forced to jump off a cliff in an attempt to escape. Both are badly injured in the fall and are taken prisoner by al-Qaeda.
Back at Bagram, Colonel Drucker is attempting to organize forces to extract Neptune. Wolfpack is stuck on a mountain several miles away and is unable to assist. General Flagg refuses to commit forces, as Mother and Rabbit went back in despite orders to the contrary. The best the General can offer is Predator and AC-130 support, even though daybreak is only 10 minutes away and it is standard operating procedure to only fly nighttime missions. One of Drucker's subordinates cuts the General off and sends in a Ranger chalk in a single Chinook to extract Neptune.
However, the insertion is a disaster; the Chinook is hit by RPG and machine gun fire, three Rangers and a door gunner are killed, and the remainder—save four—are rendered combat ineffective by injury. After securing the crash site for the wounded and medics, Corporal Hernandez, Ybarra, Adams and platoon leader Sergeant Patterson head for the mountain pass. Hernandez is wounded and the Sergeant orders Ybarra to get him back to the LZ for medical attention. Adams and Patterson manage to link up with Preacher and Voodoo from AFO Neptune and the four continue the search for Mother and Rabbit.
After defeating a large enemy force, they locate the two and the player's perspective switches back to that of Rabbit. Both are injured; Rabbit gravely due to gunshot wounds sustained from the firefight with al-Qaeda forces before leaping off the cliff. The team calls for extraction. However, the nearest helicopters are flying from Kandahar, many miles away. Rabbit's condition worsens while his squadmates take turns comforting him and telling him he will make it. However, moments before the extraction helicopter arrives, Rabbit succumbs to his wounds. The seven survivors are safely extracted, with Voodoo noting that "this is not how it ends."
The game ends with a scene of two men—presumably undercover Tier 1 operators—sitting in the street of an Iraqi town. As they converse about the quality of the tea, they identify a man they are looking out for and stand to approach him.
Multiplayer
Medal of Honor's multiplayer is being developed by EA Digital Illusions CE. Multiplayer is class based, with three classes available - Rifleman, Special Ops, and Sniper. The player earns experience during gameplay to level up and unlock additional weapons and weapon accessories. For example, at the start of the game the sniper class does not have a scope available, and the player must reach level 3 to unlock a combat scope.
If a player earns a certain amount of points before dying, called a scorechain, he or she earns a choice of an offensive support action such as a mortar strike or missile attack or a defensive support action such as intel or ammo. The player is not limited to one support action per life and can earn them continuously.
Gameplay features two opposing sides, the Coalition against the Opposing Forces. The Coalition troops use American equipment such as the M16A4, while the Opposing Forces represent forces similar to the Taliban and use according equipment such as the AK-47. Each weapon is designed to have an exact *****alent on both teams. Initially, the weapons are team-specific. However, as the player progresses, they will unlock weapons that are available for both sides, as well as unlocking the ability to use enemy weapons.
MINIMUM
Operating System - Windows XP (SP3), Windows Vista (SP2), Windows 7
Processor - Pentium D, 3.2GHz / Core 2 Duo, 2.0GHz / Athlon 64 X2
Memory - 2GB RAM
Video Card - Video card must be 256MB or more and contain these chipsets or better: NVIDIA GeForce 7800 GT ; ATI X1900. Laptop versions of these chipsets may work but are not supported. Updates to your video and sound card drivers may be required.
HDD Space - 9GB
Soundcard - Soundcard with DirectX 9.0c compatibility
DirectX - DirectX 9.0c
Disc Drive - 8x or faster CD/DVD Drive
RECOMMENDED
Operating System - Windows Vista (SP2), Windows 7
Processor - QuadCore 2.0Ghz
Memory - 2GB RAM+
Video Card - A video card with 512MB of VRAM and one of the following chipsets: NVIDIA GeForce GTX260; ATI Raedeon 4870
HDD Space - 9GB
Soundcard - Soundcard with DirectX 10 compatibility
DirectX - DirectX 10
Disc Drive - 16X CD/DVD Drive
Can your PC handle these requirements?
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Serial
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2NH9-37LE-TV6K-M2YS-VJB8
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